first person shooter
In first-person shooter video games, it’s kill or be killed; discover the best and latest FPS games with storylines inspired by history, modern warfare, alien invasions and more.
What Escape From Tarkov 1.0's Full Release Might Look Like
BSG recently released the first part in a multitude of videos for their own official beginner's guide for Escape From Tarkov. It’s a good watch, and I recommend you check it out even if you’ve been on the game for years. It’s nice to hear the voice actor for USEC 3, Forty-One going over the basics of the game. So shoutouts to him. But after watching that video and knowing that it’s going to turn into a series of beginner friendly videos, it made me reflect on the entire game as a whole and where 1.0 might be in the pipeline. What features may or may not be added. How the game might start and how it will end. Because regardless of the in-between sections of the game, the goal is still to get to Terminal and actually escape from the area of Tarkov. That’s always been the end goal for anyone playing Tarkov, and it seems like that hasn’t changed over the years. But in regard to the rest of the game, what can we expect for new introductions for weapons, gear, mechanics and the other important aspects like that? Well, that’s what I wanted to go over today; just having a conversation about the potential of 1.0 being around the corner and how much different Tarkov might look or might now look. Because while we know for certain some elements still haven’t been added that BSG wants, there might be others that can’t make the cut and are saved post official launch of the game. Other than that, we still don’t have an exact release date. We’ve heard the phrase “this year” for a couple of years now, and maybe 2024 will finally be that year. I’m just as if not more curious than you about Tarkov’s future and what it looks like, especially how our account and experience with Tarkov will start once we go full 1.0
Fortnite Chapter 5 Season 3 Blazes With Divine Warfare
Calling all champions! Are you ready to wield the lightning of Zeus, command the shadows of Hades, or unleash the fury of Artemis? Fortnite Chapter 5 Season 3: Dawn of the Divines plunges you into a mythical odyssey where gods clash and legends are born.
Unleash the Wasteland: Top Must-Have Boss Mods for Fallout 4
Level Up Your Wasteland Woes: Unleashing Epic Bosses with Fallout 4 Mods Fallout 4's desolate beauty and post-apocalyptic struggles are undeniable. But sometimes, even the Commonwealth's irradiated threats can feel a little... repetitive. For seasoned vault dwellers seeking a fresh challenge, the modding community offers a glorious solution: epic boss encounters.
The Best Example of "Flow State" in Gaming
There is a phenomenon with video games that can occur when players become completely incapsulated in what they are engaging with; becoming so focused and attentive of what is on the screen, that for a brief moment, their sense of space and what’s going on around them kind of fades away into the back of their subconscious. It’s called “flow state” and there are plenty of videos talking about what it is and how to achieve it right here on YouTube. Today, the plan is not to get into the science of flow state itself but look at examples of games and genres where this phenomenon is most likely to occur and discuss one game that might take the number one spot for most likely to get you engaged in flow state the fastest. We’re also going to look at what factors contribute inside games that might help realize those moments of zoning out of the world around you and into whatever it is you might be playing. I have a few examples I’d like to mention, but out of all the games out there, all the genres and ways video games can pull you into their rich and interesting worlds, in terms of really nailing those flow state moments, it’s difficult to find another game that does it better than DOOM Eternal. A hyper aggressive first-person shooter that is a direct sequel to the legendary revival of the DOOM franchise back in 2016. And even though personally I think DOOM 2016 is a better game (that conversation would require its own video), DOOM Eternal’s 30-second gameplay loop is FAR superior to 2016’s. More mechanics, more demons you need to shoot, it’s faster, the enemies AI is much more aggressive; it’s an overall better experience to play if you are familiar with DOOM and want a greater challenge. And it’s those moments where you are fighting a horde of enemies that creates these flow state moments; once you get deep enough into the game, there is a tooltip that pops up on screen that basically says you have all the tools we are going to offer you, now you need to put them to the test. And from there, the magic that is DOOM Eternals perfect flow state can really shine through.
The Thriving Universe of Unblocked Games World
In the vast landscape of digital entertainment, unblocked games world stand as a beacon of unrestricted amusement, offering players a gateway to a world where the joy of gaming knows no boundaries. These games, often accessed through websites or applications, bypass conventional restrictions imposed by institutions like schools or workplaces. In this article, we delve into the captivating realm of unblocked games, exploring their origins, popularity, and the diverse experiences they offer to players worldwide.
Call of Duty: Modern Warfare 3 (2011)
To say Call of Duty's Modern Warfare games were a major success would be an understatement of note. Now, before I continue there is something I wanted to address really quickly about my Modern Warfare 2 review. The game was developed by TWO studios. I only mentioned Infinity Ward, but they were assisted by the team over at Sledgehammer Games.
Greg SeebregtsPublished 13 days ago in GamersUnderstanding the Mindset of a “Good” Tarkov Player
We’ve spoken about this topic before; many months ago. About what makes a “good” Tarkov player. And today, I wanted to make sort of a follow-up video to that idea. Previously, we talked about how aim, knowledge of the maps, and adaptability were cornerstone components to making a lethal and effective Tarkov player. And while those are definitely still important, upon reflection of the idea of what is a “good” Tarkov player, there have been other ideas and components that I’ve taken into more serious consideration that would arguably be sometimes more important that those previously talked about ideas. I’m sure most of us that play the game also watch others play it. And especially those that are prominent and skillful at the game. You watch their gameplay, and you can sometimes pick up on little ticks or muscle memory from doing the same thing thousands of times before. What they end up using a majority of the time, and how they bend and stretch the game to play more under their own rules. There is a lot more nuance with these ideas, and it isn’t as concrete and simple as the previous video. It boils down to more of a mentality thing, as well as repetition of playing the game a certain way. And that’s what I wanted to discuss today: the smaller, finer details of playing Tarkov and what aspects you can focus on once you have the basics and fundamentals down to really grow as a player. Again, it’s not as cut and dry, nor pretty as giving someone three tips and they immediately improve. Tarkov, and we’ve said this before many times, is a complex game with a ton of layers, situations, moments where one idea might apply but not the other. It’s important to understand the why as much as the how. So, let’s try and understand what goes into the mindset of a good Tarkov player.
FASHIONABLE AND FUNCTIONAL HEADPHONES
In the domain of personal audio, headphones have transcended their utilitarian status to serve as conduits to rich auditory environments, offering individuals a secluded space to indulge in music, podcasts, and virtual realms. The evolution of headphones from their rudimentary, unwieldy wired predecessors to the elegant, cord-free marvels of contemporary times is a testament to their ability to continuously adjust to the expectations of present-day consumers. Positioned amidst these advancements is the Beats Studio Pro - Wireless Bluetooth Noise Cancelling Headphones, a pinnacle of sound engineering equipped with features poised to revolutionize the auditory encounter.
Thach NguyenPublished 25 days ago in Gamers"Pixel Paradise: The Ultimate Gaming Monitors"
In the ever-evolving landscape of gaming, where every frame and millisecond count, the choice of monitor can make all the difference between victory and defeat. As technology advances at a rapid pace, gamers are presented with an array of options that promise to elevate their gaming experience to unprecedented heights.
Edgardo MillanPublished 25 days ago in GamersWhen Do Players Start Taking Games Seriously?
Games are meant to be fun, correct? Sometimes depending on the game, or what the developer wants the player to experience, that ideology can go straight out the window. Some might not get a kick out of what is being offered, while others might play that game and enjoy it despite the game doing everything in its power to make sure you don’t have fun. But regardless of the genre, or style of game you decide to sit down and experience, games are a recreation that people can enjoy either by themselves, or with random strangers across the internet, or with their friends. This can be especially true with couch gaming sessions with your buddies. From Mario Party to split-screen Halo, or something like Super Smash Bros. Depending on your friend group, there might be a moment, a single flicker in time, where someone decides that they want to win the game. Even though it’s all good times and everyone is just here to hang out, we all have that one person in our life that decides, no. Today, I will win the video game. And they do the tried-and-true sit up and lean forward, with their elbows on their thighs; signaling to everyone in the room. This guy wants to win. Others might follow suit after seeing the first person, but this got me thinking, when do we as players of video games begin to take them “seriously”. And why? If we’re here to have fun, what makes a person take that extra step to wanting to be victorious in a game with friends? I have some personal experience with this myself, so I wonder if my experience was the same as anyone else's. So, let’s talk about the when, why and how for players getting serious.
Tarkov's Arena is Still Problematic (And Might Always Be)
Arena recently got a relatively large update that also coincided with a wipe; resetting everyone’s rank and preset progress back to pretty much zero. And with the update came some large changes to the presets, how you unlock them, and how they are divided up between themselves. While I won’t be going into the specific details of the patch notes, I’ll leave a link in the description if you want to read them yourself, after playing the new version of Arena, things don’t feel like they are headed in the right direction for some elements of this game mode. There are plenty of changes that were positive: removing grenades from pretty much all the classes and adding them to the world level. Allowing players to funnel their experience towards a specific preset they want to unlock and being able to use any preset within that respective class. Standardizing the medication each preset has so at the very least everyone has painkillers. These were important changes to help reign in the power of each preset. But the problems with Arena go deeper than just number tweaks and adjusting the equipment on offer for a particular present. As badly as I want Arena to be successful and a fun, faster-paced alternative to regular Tarkov, I fear as though that Tarkov was never truly meant to be an arena style shooter. Some people might immediately say, well no shit, of course the writing was on the wall. And you’re kind of right; but I had hopes deep down that BSG would find an interesting way to bring the slower more methodical gameplay of Tarkov to a faster paced environment. And so far, it doesn’t feel like they understand the root issues with trying to artificially speed up Tarkov. There’s still time to figure it out, and their roadmap is substantial enough that we might get there eventually, but let’s go over why fundamentally, Tarkov’s arena mode might never get where the player base as well as BSG hopes to get it.
IS "WARZON MOBILE" GOOD?
Following a number of beta tests, Call of Duty: Warzone Mobile is scheduled to launch globally on March 21, 2024. Pre-registration is available and offers incentives in-game. On consoles and PC, the game will share progression with Warzone and Modern Warfare III in terms of player and weapon levels, battle pass advancement, and store bundles.