'Ocarina of Time’s' Link Deserves Another Adventure
Like most people who owned an N64, I spent dozens of hours exploring Hyrule in the Legend of Zelda: Ocarina of Time. Despite the fact that I was constantly flipping through a walk-through to complete it, this game is one of my favourites to this day. I don’t look back as fondly on its sequel Majora’s Mask. I find the three day timer mechanic to be stressful and overbearing. Despite this, I played Majora’s Mask mainly to continue Link's, from Ocarina of Time, story. I enjoyed Twilight Princess much more and I thought it was a good way to round out my favourite Link’s journey. I was under the impression that the similar art style between the three games mentioned earlier and the cell shaded style of The Wind Waker meant that there was a link for each art style. I was wrong. Even though I think the official timeline for Zelda was created to make fans feel better rather than being something planned from the start, I still like to follow it. According to this timeline, the Link from the N64 games is not the same as the Link from Twilight Princess. In fact, the Link from those games is actually the Hero’s Shade that teaches sword techniques to the new Link throughout Twilight Princess. If you choose to learn all the hidden skills you will also learn that in his life, he regretted not passing on his knowledge to an apprentice until then.