If you're a dungeon master, then you need all the information you can get about the player characters at your table. If you've noticed that getting meaty details out of your players feels like pulling teeth, though, then what you need might be a character creation document.
One of the goals I wrote down when I decided to move back home was to play Dungeons and Dragons with an actual group of players. I accomplished that task last Wednesday when I attended a D&D Encounters group at a local mall and played in a live party for the first time in 13 years, and I had a blast.
A lot of people don't realize, but the Pokemon franchise was actually revolutionary when it first made waves in the gaming industry, not necessarily in sales (though those were pretty good, I suppose), but in the way it used technology and developed the mechanics of RPGs. Through the ways that players could exchange Pokemon across link cable, the link cable, and multiplayer in general, saw new uses as more than a way to experience co-op gameplay. Also, the sheer number of playable characters that players had at their disposal, in the form of Pokemon, set Pokemon apart from many other RPG franchises of its era.
There’s gonna be spoilers about this game (Persona 5) in this post. So, if that’s important to you, be aware. I’ll be talking mostly about the 4th dungeon and such.
The new Pokémon games for the Nintendo Switch were announced a few months ago, however there are new features being announced each month and the game is now vastly different from the original Pokemon Yellow that they are based off.
My story begins when I was around 9. I still remember the horrid day at primary school that I was having. I had been told off for speaking whilst the teacher was and made to sit at a particular table that was for "naughty" children. However, fate had it that I would be placed in that exact spot on that very day, because if I had not been sitting there then I would not have overheard a particular conversation.
Normally I'm not one for video games. Now, hear me out everyone, that was the few years ago me. I mean, I wasn't a gamer. Then, like the person I am, I got into a TV series that you may or may not have heard of, it's Mr. Robot. You know, Rami Malek stars as Elliot Alderson. That's the thing though, I was SUPER into Mr. Robot, my older brother was telling me about a game released back in 2015 called Until Dawn. He told me that it had a lot of great voice actors and actresses, in particular, Rami Malek, I was immediately excited to play it.
Game Synopsis: Open world, one-player, RPG
Persona 5 is a game that I have been playing every day for the past six months without fail. It is without a doubt the only story based game that I have sunk so many hours into, and continue to do so. It is safe to assume that I love the game.
I have alluded to the strength of the writing in Persona 5 previously—now it is what I am going to focus on specifically, primarily because I feel if the writing is not up to standard with the rest of the polish of the game, it would be an abject failure. I say this because so much of the inherit quality of the game in fact does come from the writing.
One of the greatest strengths when it comes to Persona 5 is the quality of all the characters involved. Ranging from the core members of the Phantom Thieves, the various enemies that you have to fight along the way, to the various confidants that you befriend through the course of the narrative.
Not everyone can be a tank, not everyone can survive a prolonged fight, some people are intended to get in and get out, and for many, fight or flight always terminates in flight. I'm of the opinion that anyone can survive a long fight, particularly so in the case of video games.