art
In our digital world, video game creation and animation is an art form unto itself; learn about 3D modeling, illustration, dynamic music and more.
Warframe's "This is What You Are" is Helping Me Cope with Loss
We live, we love, we lose, and we move forth with our lives. It's an endless dance we will continue with it until our time for our final bow comes near. It's a dance that we've become all to familiar with no matter how painful it goes, no matter how bad we want to stop, and exit the floor. This is something recently I've had to come to terms with as my closest friend, my great grandfather, and the one man I wish I could aspire to be passed on moments after I saw him last.
By Dustin Murphy7 years ago in Gamers
Blizzard Launches 'The Art Of Overwatch' On Amazon — And It's Glorious
With the one-year anniversary of Blizzard Entertainment's acclaimed FPS Overwatch on the horizon, it's not surprising that the fans are always looking for more. Now, the developers have done everything in their power to give players exactly what they've been asking for: more.
By Matthew Bailey7 years ago in Gamers
Make No Joke, 'Kingdom Hearts'-Style Joker Is Everything Glorious About This Crazy World
If there is one thing that DC Comics does right, it's creating iconic characters that are beloved for generations. Another of the studio's greatest abilities is conceiving classic villains for its heroes to wage war against. And one of these villains of course hails from the mean streets of Gotham City: the Joker.
By Matthew Bailey7 years ago in Gamers
This Amazing Artist Just Gave 'Overwatch' A Retro Remix - Rockabilly Style!
Our favorite Overwatch heroes look amazing decked out in rocking '50s threads! We can thank Canadian illustrator and dedicated fan artist Andrew Tran for this outstanding series that shows us what it might look like if the heroes of Overwatch slicked back their hair, grabbed a milkshake, and boogied to Jailhouse Rock all night.
By RoAnna Sylver7 years ago in Gamers
Top Ten Examples that Prove Video Games Are Art
A statement often disputed since the 80s, video games as an art form has often been a controversial subject for some. Of course, nowadays it has been officially recognised, so surely there isn't much to dispute, right?
By christopher wyer7 years ago in Gamers
How 'Flower' Makes Artistry Interactive
First video in a while. Hope it's worth the wait! It's my analysis of thatgamecompany's lesser-known masterpiece, Flower! Are video games art? Some of you may be too young to remember, but there was a time when this was an important question. Most people saw video games as either children’s toys or murder simulators, but not works of art. To change this perspective, many games began to become more like movies, a type of media everyone considered an art form. Halo and Uncharted were more like modern day adventure movies, and Mario and Zelda were akin to Pixar films. And there’s nothing wrong with taking inspiration from other art forms, but if someone were to ask me to show them a game to prove that video games are works of art, for me, that game would be Flower.
By Mighty Nifty7 years ago in Gamers
Have Video Games Reached a Level of Artistic Expression?
Imagine this: You are in a first-person perspective, your virtual office is empty and devoid of any human life, almost as if everyone had vanished into thin air. The narrator tells you that everyone has gone missing and you should go to your boss's office, to check if there was a meeting you missed. Along the way there’s little for you to interact with, as traces of human life still linger, monitors are turned on and papers are ruffled on the floor, all the while the narrator instructs you where to go in this seemingly first level of the game. But then you reach a set of two open doors, so the narrator tells you to ignore one door and go to the one on the left. You are at a fork in the road and the game has already done an exceptional job at engaging you in its setting, to push you to continue to unravel the mystery and leaving you with a choice. Should you follow the narrator and go to the door on the left? Or disobey and take your chances on the right?
By Jose Gabriel7 years ago in Gamers