I sometimes feel at-odds with certain sections of gaming fandom, especially when it comes to SEGA and their mascot franchise Sonic the Hedgehog. For one thing, I'm still a huge fan of the franchise, have been since I was a kid (it was really the series that first really got me into gaming, actually), but then I also tend to be way more positive and relaxed towards it than most people seem to; sometimes, it's to the point where I feel like that extremely vocally negative minority would probably eat me alive if I tried to explain my opinions to them. I mean, for one thing, I don't think Sonic Forces is that bad, I think it's still totally worth playing, but then I also love Sonic Unleashed and its story. I believe that both classic and modern Sonic games have their individual merits, and I'm very proud of SEGA for experimenting and daring to try something different with the character over the years. And—for some reason, probably my most controversial opinion in this article—I don't think the Sonic film design is nearly as bad as everyone says it is (which is something I definitely want to discuss further in a future piece).
Well, this certainly caught me by surprise.
Ruggedstone mountains, forests of skyoaks.
Obviously, any sequel or continuation of any story, especially in the movie business, is inherently pressured to live up to the original's reputation. But Marvel somehow has a very potent immunity to this "Sequel Curse," as I like to call it; it's honestly more difficult for me to review a Marvel film out of any others, because I always feel like I'm repeating the obvious; that the movie is fantastic, that it's fun, it's funny, action-packed, filled to the brim with Easter Eggs that only the hardcore comic nerds understand, everything of that ilk.
According to my mother, the man who looked well over 40 years old that sat next to her started sniffling quietly before bursting into tears at the final scene of Toy Story 4. I immediately figured that he must have been one of the thousands of kids in 1995 who got to see the first film in theaters—back when just the idea of a fully CGI-animated film was as revolutionary as the technology the Pixar team used to create it.