Recently, while out to dinner with a friend of my wife's—and in turn a friend of my own I suppose—I had the sheer pleasure of discussing the train wreck that was Star Wars VIII: The Last Jedi. Between rants about incompetent leaders, ridiculously rogue plans, misleading epic fight scenes that culminated in disappointment and very serious questions about nuclear fusion engines and momentum in a frictionless environment, we came to one perfect conclusion: we can not wait for Star Wars IX: The One That Got Away, to release. With only one good reason why: so that Star Wars fans could get the trilogy of movies they deserve.
There were two things in “superhero” film that I hoped to see from my first viewing of Spider-Man in theaters in 2002: a movie with Venom as the main character, and a movie with Carnage as the villain. The animated Spider-Man series of the 90s did a very good job of endearing Peter Parker and his serial allies and enemies to me in my formative years, but none stick out so clearly in my memory as Carnage and Venom. Now, while this may be because in my adolescence and indeed into adulthood I have been something of an “edgelord” I prefer to believe that my affinity for Carnage stems from the epic finale of 2000 Nintendo 64 Spider-Man game, where Spidey and Venom must throw-down with Doctor Octopus and Carnage, before culminating in an adrenaline pumping chase scene with “Monster Ock,” the terrifying combination of Doctor Octopus and the Carnage symbiote.
Not everyone can be a tank, not everyone can survive a prolonged fight, some people are intended to get in and get out, and for many, fight or flight always terminates in flight. I'm of the opinion that anyone can survive a long fight, particularly so in the case of video games.
Real-time strategy (RTS) games and turn-based strategy (TBS?) games have one major detail in common, they're all about money. One might assume when such a broad and vague statement is made, that the reference is to the real-world purchases that keep game companies afloat. In fact, this is instead a statement of a broader pool of currencies: battlefield currencies and national resources. Allow me a moment to reminisce and divulge the secrets of these worlds that are less about tactical domineering and more about economic engineering.
The Duniverse (that is, the Dune Universe), whose life began with the publication of Frank Herbert's original masterpiece in 1965, is a lush wonderland of possibilities, despite its arid world of inception. One character in particular single-handedly explores a majority of those possibilities on his own: Duncan Idaho. I have never had the great pleasure of looking at Mr. Herbert's original manuscripts, so I cannot tell you exactly when Herbert decided that Duncan Idaho, not “the Atreides,” was the main character of his Dune books. But rest assured that he is, and any further reading by anyone who has not finished the main Dune series (that is up through the end of Sandworms of Dune) will be riddled with spoilers.
Between the unveiling of The Sims 4's Seasons expansion, Battlefield V's closed alpha and some miscellaneous announcements about Unravel 2, Electronic Arts managed not to bring my attention to the fact that they ended the only service for which I followed them. The Origin platform's “On The House” game section has been ended permanently as EA rolls out updates to the Origin Access subscription system. Ironically, it seems to me the only reason to keep Origin installed now is to have access to the games EA previously gave away.