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The Forgotten Game

You wouldn't believe what it does

By Eduardo Pavan VialiPublished 12 months ago 4 min read
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The Forgotten Game
Photo by Rosie Sun on Unsplash

Once upon a time, there was a small, tucked-away village surrounded by dense, foreboding woods. In this village, there was a local legend whispered among its inhabitants, a tale that sent shivers down their spines. It was the story of a forbidden game known as "The Forgotten Game."

As word of the forbidden game spread, whispers grew louder, spreading like wildfire through the village. The more the story was told, the more it took on a life of its own. Tales were embellished, details were added, and fear gripped the hearts of those who heard it.

According to the most chilling version of the legend, the mansion in which the game was played was cursed. It was said to have been built atop an ancient burial ground, and the spirits of the restless souls who once dwelled there still haunted its halls. The very land surrounding the mansion seemed tainted, its trees twisted and gnarled, their branches reaching out like skeletal fingers.

The villagers warned against venturing into the woods, cautioning that the spirits had a way of luring unsuspecting souls to their demise. They shared stories of lost travelers who wandered too close to the mansion, never to be seen again. The fear of the unknown, coupled with a morbid curiosity, drew a select few individuals to seek out the truth behind the legend.

It was on a moonless night, when the stars aligned in a peculiar pattern, that a brave group gathered at the outskirts of the cursed woods. Each of them carried a small, unmarked box, left at their doorstep by an unknown presence. They exchanged nervous glances, uncertainty etched on their faces, but the allure of the game was too strong to resist.

As the midnight hour approached, the participants huddled together, sharing whispered words of encouragement. With trembling hands, they broke the seals of their boxes simultaneously, releasing a cloud of ancient dust into the air. The atmosphere grew heavy, charged with an energy that sent chills down their spines.

With their hearts pounding, the group stepped over the threshold of the decaying mansion. The door groaned in protest, as if warning them of the horrors that lay within. The air grew colder with each step, the flickering candle they held casting eerie shadows on the walls.

The mansion's interior was a maze of forgotten rooms and winding corridors. The participants, guided only by the feeble glow of their candles, pressed forward, their senses on high alert. Whispers danced through the darkness, their source impossible to trace, as if the very walls themselves held secrets waiting to be revealed.

With every turn they took, the mansion seemed to shift and change, its layout morphing to confuse and disorient them. The players felt as though they were caught in a nightmarish puzzle, with no clear way out. The atmosphere grew more suffocating, the weight of their own fears pressing down upon them.

As they ventured deeper into the mansion's depths, the challenges they faced became increasingly nightmarish. The apparitions of long-dead inhabitants appeared before them, their ethereal forms twisting and contorting in unsettling ways. Blood-curdling screams and tortured laughter echoed through the halls, assaulting their senses.

The game demanded sacrifices, both physical and emotional. The participants found themselves confronted with their darkest memories and regrets, their inner demons brought to life in horrifying manifestations. The line between reality and hallucination blurred, as the game's malevolent presence toyed with their sanity.

Yet, amidst the chaos and terror, the players discovered unexpected moments of camaraderie. They clung to one another, offering support and encouragement, for they knew that their survival depended on unity. Together, they fought against the shadows, their spirits refusing to be broken.

As the night wore on, some fell prey to the game's relentless onslaught. They vanished without a trace, swallowed by the darkness that had consumed the mansion. The survivors, scarred and haunted by what they had experienced, pressed on, driven by an indomitable will to escape.

Finally, as the first rays of dawn began to break through the shattered windows, the survivors stumbled out of the mansion, their bodies battered and their minds forever changed. They emerged as shells of their former selves, forever marked by the horrors they had witnessed.

Word of their ordeal spread throughout the village, but the survivors vowed never to speak of the game. It was as if a silent agreement had been forged among them, a pact to keep their experiences locked away. The village itself, plagued by the curse of the game, became a ghost town, abandoned by those who knew too much or were driven to madness.

The mansion, standing as a towering reminder of the horrors it contained, was left to decay and rot. None dared to venture near it, for the spirits within had grown restless, lashing out at any intruder who dared to approach.

"The Forgotten Game" remains a cautionary tale, a chilling reminder of the dangers lurking within the shadows. The legend lives on, passed down through generations, ensuring that the villagers never forget the consequences of their curiosity. So, beware the unknown and heed the warnings whispered in the wind, for some games are better left forgotten.

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