Latest Stories
Most recently published stories in Gamers.
Roll(20)ing In
Okay, so, in my last post, I figured out what my campaign would be about, what the ultimate goal would be. I tried to start writing the first adventure of my campaign, but boy, that's hard! Especially when you do not have the details on your players' characters. I don't have the slightest clue what their characters are going to be like, since my boyfriend and two of my friends are incredible roleplayers and try to do something new every time, so I'd wait for their characters and character backgrounds before I can write everything down.
By Merle Grootenboer7 years ago in Gamers
1 Hour Review: The Stanley Parable
Another game that I had gotten from the Steam Sale that had occurred over the winter holidays was The Stanley Parable. I had gone into this game knowing only that it was a bizarre game, with some rather odd things about it, and that there was a fair bit of narration in it. But, the thing that I didn’t know was just how important, or unimportant, that the narration was. This is not a game where you have to look through things, and then read, and then do more things. This is a game that had a full story written out in front of you, but is, to the best comparison that I can think of, a ‘choose your own adventure’ game.
By Such A Geek7 years ago in Gamers
Character Reputation in RPGs: The Small Legend
It's that time again. You're all sitting around the table, dice drawn up in a phalanx protecting your character sheet. Sweat is rolling down your Dew, and your mouth is dry from potato chips and anticipation as the head honcho stands up at the end of the table. He looks you over, and asks the same question he always asks when you start a new campaign.
By Neal Litherland7 years ago in Gamers
1 Hour Review: Papers, Please!
During the Steam sale, I picked up a game that I had seen talked about a lot. It’s called Papers, Please. First look at the game, I thought it was just going to be a silly game, where you just had to do things as quickly as possible, and then go from there, and get faster each day.
By Such A Geek7 years ago in Gamers
3 Ways to Spice Up Combat in RPGs
You spent weeks planning this confrontation. Squads of hobgoblins harried the party all the way up the mountain side, deathtraps lurked around every corner, and ancient curses tried to break their minds and spirits. They finally step into the ancient tomb of the lich lord, roll initiative... and just like that, the spell is broken, and you're back to business as usual. The tension, the drama, and the pulse-pounding excitement all leech out of the scene, hiding under the table until one side or the other emerges victorious from the run-of-the-mill slug fest your combat has become.
By Neal Litherland7 years ago in Gamers
We're Losing Video Game History Every Day
On October 27th, 1980, a really beautiful thing happened. The United Nations Education, Scientific, and Cultural Organization, also known as UNESCO, released a statement regarding the preservation of film. After more than 80 years, the film industry was finally being given significant historical status. Films were to be treated with far more respect than they had in the past, as they were now considered “an expression of the cultural identity of peoples, and because of their educational, cultural, artistic, scientific and historical value, form an integral part of a nation’s cultural heritage” that “have an increasingly important role to play as a means of communication and mutual understanding among all the peoples of the world.”
By Christina Smith7 years ago in Gamers