In my mind (as someone who’s got zero knowledge on how game development works or how to do it) there’s two main aspects of game design:
Ostensibly, I write articles about video games here. (However if you ever catch me calling myself a “Games Journalist” I want you to shoot me).
Tobias Bilgery’s About Love Hate And The Other Ones is, alphabetically, the first game in my steam library. It also requires very little hard-drive space to run and I assumed it would take very little time to complete.
The Life of Brian is one of Monty Python's most beloved and well known films. Personally, I don't really like it.
10,000,000. Even the name is intimidating. I was never any good at maths in school, so I see the title and I'm immediately reading it as "ten-thousand-thousand" and feel like a fool. First released in January 2013, and has been sat in my Steam library until a few months ago. The aim of the game? To score 10,000,000 points in one run.
I believe I mentioned in my first ever blog post on this site that I finished the original Halo trilogy in December last year. This also included the other Bungie Halo games; Halo: Reach and Halo 3: ODST. Without a doubt ODST was one of my favourite games, maybe my favourite Halo game full stop. Because of this (well because of my constant squealing about how I loved ODST's tone, music, aesthetic, plot and characters), a friend of mine decided to gift me Matt Forbeck's Halo novel New Blood for my birthday.