Luke Partridge
Bio
A writer and published author with a love for all things nerdy.
Stories (18/0)
The Dawn Ages
The Dawn Ages covers a period of time between -30,000 to -24,000DR The empires of the creator races begin to fade into memory and usher in the Time of Dragons and the Time of Giants. During this time, individual dragons and clans rule large swaths of territory and battle with their rivals for further control over land, sea and the skies, creating devastating warfare among the dragons of Faerûn, which leads to isolated pockets of former dragon territories falling under the control of giants. Over time, these giant-ruled kingdoms come to threaten the leadership of dragonkind.
By Luke Partridge3 years ago in Geeks
Remareia
Before existence, all that was, was the void; darkness in its truest form. This was not like the void of space that would eventually become known, but something older. Out from the void came The Nine. Entities formed of dark matter over millennia. First formless, roaming power, then partially embodied consciousness.
By Luke Partridge3 years ago in Futurism
The Days of Thunder
The Days of Thunder era covers -35,000 to -30,000DR. The earliest days of recorded history began at the end of the Great Ice Age, caused by the sun being devoured during the Dawn War[1], when the last glaciations ended, and the oceans receded to reveal dry land. Before the time of The Sundering[2], the lands that would eventually be known as Faerûn, Kara-Tur, Maztica and Zakhara, were all part of a super continent called Merrouroboros. None of the current races that populate the world existed back then. It knew nothing of civilised folk. Humans however, did exist in this time, but were far more primitive and apelike, only having the ability to use simple tools and living in caves. This period was the time of the Iqua-Tel Quessir, the elvish word for the fabled creator races.
By Luke Partridge3 years ago in Gamers
The Brutal Barbarian
Are you making a character and don’t know what class to pick? There are a lot of options in the Player’s Handbook, but where do you start? Pick something that you like the sound of, or are interested in playing. It’s your character after all. If you’ve never played before, here’s a brief explanation of Barbarians. (without all the confusing numbers attached to it).
By Luke Partridge3 years ago in Gamers
The Dawn War
The Dawn War covers two eras of history of Abeir-Toril known as the Blue Age and the Shadow Epoch. The Dawn War began when the mad God Tharizdun[1] marshalled the Primordials against the other Gods in a bid for universal domination after he’d been corrupted by entities knowns as Obyrinths[2]. Once Tharizdun was imprisoned in the Abyss, the Primordials were led by a Tanar’ri[3] known as Miska the Wolf-Spider. A Primordial known as Nehushta created the fortress of Glaur on Abeir-Toril to serve as one of their main fronts in the war.
By Luke Partridge3 years ago in Gamers
The Creation myth of Abeir-Toril
Disclaimer: Wizards of the Coast do say that they don’t have an official timeline and some of their lore is no longer considered canon. There are many reasons for this, but mainly it’s so that you can pick up any of their modules and not have it feel out of date. That said, this is my understanding of what’s out there, and in some kind of timeline order.
By Luke Partridge3 years ago in Gamers
Dungeons and Dragons
Are you making a character and don’t know what race to pick? There are a lot of options in the Player’s Handbook, but where do you start? Unless you’re trying to make the most optimal character, race and class combinations don’t matter. Pick something that you like the sound of or are interested in playing. It’s your character after all. If you’ve never played before, here’s a brief explanation of Half-Orc (without all the confusing numbers attached to it).
By Luke Partridge3 years ago in Gamers
Dungeons and Dragons
Are you making a character and don’t know what race to pick? There are a lot of options in the Player’s Handbook, but where do you start? Unless you’re trying to make the most optimal character, race and class combinations don’t matter. Pick something that you like the sound of or are interested in playing. It’s your character after all. If you’ve never played before, here’s a brief explanation of Tieflings (without all the confusing numbers attached to it).
By Luke Partridge3 years ago in Gamers
Dungeons and Dragons
Are you making a character and don’t know what race to pick? There are a lot of options in the Player’s Handbook, but where do you start? Unless you’re trying to make the most optimal character, race and class combinations don’t matter. Pick something that you like the sound of or are interested in playing. It’s your character after all. If you’ve never played before, here’s a brief explanation of Half-Elf (without all the confusing numbers attached to it).
By Luke Partridge3 years ago in Gamers
Dungeons and Dragons
Are you making a character and don’t know what race to pick? There are a lot of options in the Player’s Handbook, but where do you start? Unless you’re trying to make the most optimal character, race and class combinations don’t matter. Pick something that you like the sound of or are interested in playing. It’s your character after all. If you’ve never played before, here’s a brief explanation of Gnomes (without all the confusing numbers attached to it).
By Luke Partridge3 years ago in Gamers