As a creator, there are so many ways you can foster a sense of community—even during a global pandemic full of sheltering in place and social distancing. Here's how you can support fellow artists, connect with fans, and help your local community online.
As a creator, it's important to treat our creative muscles like we would any other muscles. We have to exercise them to strengthen them. We have to create. We have to write, sketch, paint, sing, act, dance, and express ourselves. Even when we don't want to.
Are you looking for real ways to make money from home? Maybe you're now working from home full-time, and are looking to add to that income with side projects? If you are interested in legitimate ways to earn money online, then you have come to the right place.
With 3.8 billion people on the Internet at the beginning of what is known as the dawn of web 3.0 in 2017, we find ourselves surrounded by a vast number of blogging platforms and social media networks. There is an endless supply of content, with over a billion websites to choose from. Let’s take a look at web 3.0 and how the changes in technology will affect content creators in the near future.
In our story about Web 1.0, we explored the read-only era before 2005. The days when blogging and social media began, and the number of internet users went from under 50 million to over 1 billion. Now, we're going to explore the most recent part of our internet history, which some refer to as the read-write age of the web.
Curious about how rapidly the internet is changing, and how those changes will affect the way you create content? In this three-part series, we'll look at how the internet has gone through rapid stages of growth since the commercialization of websites in the mid-'90s. This post is the first part of the series, covering the Web 1.0 era from 1995 to 2005. Or more specifically, from WebCrawler to YouTube.