Joseph DiPietro
Stories (3/0)
Naruto to Boruto: Shinobi Striker DLC Review: Neji Hyuga
Neji Hyuga is undoubtedly one of the most beloved characters in the Naruto franchise, which made Soleil’s decision not to include him in the Shinobi Striker roster for over two years a puzzling one to say the least. Each new season, fans of the game would ponder about who the new DLC characters would be, and you’d be hard-pressed to find a discussion that didn’t include Neji. On September 25th, the Shinobi faithful finally got their wish, and Neji Hyuga was added to the game as part of season three.
By Joseph DiPietro 4 years ago in Gamers
‘Hogwarts Legacy’ is Everything Potter Fans Ever Wanted
Ever since the release of the ‘Harry Potter and the Sorcerer’s Stone’ (Philosopher’s Stone if you’re not from North America) video game for Gameboy and PlayStation in 2001, fans of JK Rowling’s ubiquitous Harry Potter series have been clamoring for the chance to truly feel like they’re in the wizarding world. What we’ve gotten instead has been a string of mediocre to awful film adaptation games with janky combat mechanisms and little to no options for exploration. One notable exception was the 2003 game ‘Harry Potter: Quidditch World Cup’, which was essentially magical FIFA. While it was undoubtedly a fun game, it captured but a fraction of the complex imaginativeness that is the hallmark of Rowling’s universe, and struggled with the same lack of exploration as other games.
By Joseph DiPietro 4 years ago in Gamers
Revisiting Pokémon Go in 2020
When Pokémon Go was released in 2016, it was a cultural phenomenon, breaking the Guiness World Record for highest first month revenue of any mobile game ever by bringing in $207 million. (Swatman, 2016). It was truly the summer of Pokémon. But summer soon gave way to winter, and Pokémon Go’s meteoric rise was followed by an equally dramatic fall. By December 2016, Pokémon Go’s United States playerbase had fallen from 28.5 million in July to just 5 million trainers (Farooqui, 2017). This was due to the fact that the game had little to offer upon its release aside from actually catching Pokémon. There were gyms where you could battle, but aside from that there wasn’t much to do with your collection of monsters. There was no system for trading with friends or battling other trainers. In addition, players could only catch the original 151 Pokémon at the time. The game was largely forgotten to the general public, but for game developer Niantic and the Pokémon faithful, the journey had just begun.
By Joseph DiPietro 4 years ago in Gamers