Treasure Planet (2002) is an underrated work of pure art and a labour of love. Many have written about its failure, and some have mourned the passing of one of Disney's final traditionally animated adventures; casualty to a gear-shifting pivot towards the new glorious age of computer generation.
I once believed that the only game which could make me feel completely incompetent and simultaneously shake with primal rage was Crash Bandicoot. This was true when I was growing up and remains true... to an extent.
Oblivion hit me in all the right spots. Despite coming out way back in March 2006, it does not feel dated. Its vast visual appeal and genuine high-fantasy setting remain incredibly captivating. I spent many hundreds of hours within the game, creating at least six characters and completing the main quest line with four of them. Despite all of this time commitment, I am yet to feel anything resembling boredom when returning to this experience.
Potential spoilers for any who have not completed Borderlands 2.