eSports has been a disruptive element that is transforming the business models of large sectors that seemed consolidated and that enjoyed great tranquility. Some sectors have been affected directly by this industry, and some of the most relevant would be:
Over the last few years we have witnessed live one of the great transformations of our society: the digital transformation or the digital era. These changes had affected the industry of video games directly, creating a whole new space for them that is growing and taking more fans throw the years. The power of eSports is of such magnitude that they are going to be able to take a relevant role in the current transformation towards a new more digital society. Some of the aspects that it has affected directly are:
The force of change that a new disruptive element such as eSports has in today's economic society is brutal. Thus, eSports are causing the emergence of new professions and with that, new opportunities, but also the evolution of traditional professions that will surely renew themselves to meet a new demand.
eSports, like any other sport, has its own competition spaces, where players play against each other to see who is the best player or team. These spaces are composed of three factors, being these:
The eSports are here to stay. This new competitive model where players face their rivals online has attracted the attention of millions of users, making video games a serious and professional competition, but what are the elements of this new sport discipline?
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