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Best 5 Stocks to Invest in Virtual Reality

Here are the top 5 virtual reality stocks to buy now

By Odedele BadiruPublished 2 years ago 5 min read

Since the 1990s, virtual reality (VR) has existed, but it has only lately begun to live up to the promises made thirty years ago. Despite the fact that VR is currently mostly utilized for gaming and amusement, there is a lot of potential for the technology in a number of sectors and occupations, including engineering and design, healthcare, defense, and education.

Virtual reality is also only recently starting to become more and more popular with customers and enterprises. Over the following ten years, analysts anticipate significant industry growth. Between 2021 and 2028, many research organizations predict a compound annual growth rate ranging from 18 to 44 percent. If you want to start investing in virtual reality,

The virtual reality (VR) business hasn't fully developed yet, but as more and more technology companies focus on it, a sizable $21 billion market is being established (by 2025).

Investors have the chance to not only purchase shares of businesses that are making significant bets on virtual reality (VR), but also to profit from their expansion as VR develops, as we are still in the early stages of this developing market.

The top 5 virtual reality stocks are shown below.

1. Nvidia

Examining the businesses that produce the technology that enables VR is another approach to capitalize on the expanding possibilities of this medium. And it would be difficult to find a business more essential to the development of VR gear than Nvidia.

That's because some of the top gaming processors are produced by Nvidia. With the help of its gaming graphics processing units (GPUs), game developers can create some of the most realistic virtual worlds, allowing players to fully immerse themselves in them.

Additionally, and maybe more significantly, Nvidia's GPUs are now a crucial component of processing in powerful data centers. Due to the fact that GPUs will power VR gear and will also be utilized for cloud-based VR applications and services, all of this is significant for the VR market.

Nvidia might profit from this situation by selling more GPUs into a growing market. In the upcoming years, the worldwide GPU market is anticipated to benefit from AR and VR products and services, helping the graphics chip market expand to a $200 billion market by 2027.

2. Apple

It's true that Apple doesn't currently sell a VR device. However, there have been recent claims that the corporation may soon release augmented reality (AR) and virtual reality (VR) headgear.

The headset is apparently almost ready for release because Apple has reportedly previously demonstrated it to its board members. With such a gadget, Apple may have a special opportunity because the tech giant is fairly skilled at integrating hardware and software in a manner that its competitors aren't.

For additional details on the top stocks to buy in virtual reality that can make you a millionaire quickly, CLICK HERE to view a free video.

Tim Cook, the CEO of Apple, intimated last month that the business would enter the VR industry "Regarding the opportunities we've seen in this area, I could not be more thrilled.

Keep an eye out for what we have to offer, and sort of remain tuned." These remarks follow an unintentional disclosure in Apple's open source code suggesting the corporation is developing realityOS, most likely an operating system for augmented reality and virtual reality.

Launching such a product would represent a significant move for Apple into an altogether new revenue stream. After five years on the market, according to some estimates, Apple's new headgear may produce $18 billion in sales.

In addition to selling gadgets, Apple's skill in fusing hardware and software increases the likelihood that it may someday sell an entirely new range of services for the devices, much like it does now for its iPhones.

A mixed reality headset might already have a wide range of uses when it launches given that Apple already has more than 14,000 augmented reality apps available in its App Store.

3. Alphabet

For many years, Google has been developing VR software and hardware. Its ambitions have been crystal obvious since since Google unveiled the frequently derided Google Glass in 2013: to take the internet and put it directly in front of your eyes.

The tech business released Google Cardboard in 2015 to make it affordable and simple for anyone with a smartphone to see the promise of VR. A simple folded piece of cardboard served as your smartphone's VR viewer. The platform was abandoned by Google in early 2021.

Google being a major role in the software side of VR is far more likely. If Android is the typical operating system for smartphone producers, it might also be the typical operating system for producers of VR systems. To broaden the applications of VR and maintain its presence across all internet-enabled devices, Google will be creating its own applications for current platforms like Oculus.

4. Meta Platforms

Oculus, a pioneer in VR technology, was purchased by Meta Platforms, formerly Facebook, in 2014. Since then, it has aided the business in creating and selling its virtual reality hardware and software. In 2017, Facebook's CEO Mark Zuckerberg said he wanted 1 billion people to use virtual reality.

With a lower price point than its predecessor, the company's most recent version of its flagship product, the Oculus Quest 2, has garnered excellent reviews and makes entering the VR market even more accessible.

In order to stress its focus on developing the infrastructure to support the metaverse, the company changed its name to Meta Platforms in late 2021. On the company's fourth-quarter 2021 earnings call, CEO Mark Zuckerberg stated, "We're concentrating on the basic technology and software that are required to develop an immersive, embodied internet that enables better digital social experiences than anything that exists today."

Investors interested in the trend can choose Meta, which is the industry leader in VR technology and has a CEO who is very enthusiastic about its possibilities.

5. Microsoft

Microsoft has brought its VR technology directly to enterprise customers, whilst other hardware and software companies are concentrated on the consumer market. As a "untethered self-contained holographic device with enterprise-ready capabilities," it describes its HoloLens product. It markets its product to manufacturers, healthcare professionals, and academic institutions. For the device, the business offers over 200 partner apps in addition to its own collection of industry-specific apps.

Microsoft and the U.S. Army agreed to a deal in early 2021 that might be valued up to $22 billion. The specially crafted HoloLens tool "allows the Soldier to Fight, Rehearse, and Train using a single platform," according to the Army.

But according to reports, Microsoft is having difficulties meeting its commitments to the Pentagon due to quality and performance issues. Early in 2022, it abandoned plans to release a new HoloLens model.

It still intends to continue developing VR technology with applications outside of gaming and entertainment, though. A spokeswoman stated, "We remain dedicated to HoloLens and future HoloLens development."


About the Creator

Odedele Badiru

Odedele Badru is a freelance content marketer who promotes growth of businesses. His articles have appeared on a number of websites, including BusinessDaily, Entrepreneur. He holds both a marketing and public relations diploma and an MBA.

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