Horror logo

The 12 am Challenge

haunted game.

By AJ Sai BaBaPublished about a year ago 4 min read
Like
The 12 am Challenge
Photo by Dan Meyers on Unsplash

It was a warm summer night when a group of five friends decided to take on the infamous "12AM Challenge." The challenge was simple yet eerie - all they had to do was enter an abandoned building at exactly midnight and stay there until 1AM. If they managed to stay for the entire hour, they would win the challenge and earn bragging rights among their peers.

The group of friends had heard about this challenge from various sources, and while they were all a bit hesitant, they were also excited to take it on. They had decided to enter an old abandoned mansion on the outskirts of town, a place that had been rumored to be haunted for years. None of them really believed in ghosts, but the thought of experiencing something paranormal was enough to give them all goosebumps.

As they made their way to the mansion, the moon shone brightly in the sky, casting eerie shadows on the overgrown lawn. The mansion itself was imposing, with its large, Gothic-style architecture and broken windows. It looked like it hadn't been inhabited for years, with vines creeping up the walls and the paint peeling off in large chunks.

The group of friends approached the front door, and with a deep breath, they pushed it open. The interior of the mansion was just as spooky as the exterior, with cobwebs hanging from the ceiling and dust covering every surface. The air was musty and stale, and it was difficult to see anything in the dark.

The friends made their way through the mansion, checking every room and looking for a suitable place to settle down for the challenge. As they explored, they noticed strange noises coming from different parts of the house. There were creaks and moans, as if the old mansion was alive and breathing. But they brushed it off as the wind and their overactive imaginations.

Finally, they found a room on the second floor that seemed suitable for the challenge. It was a small bedroom with a large window overlooking the garden. The friends settled down on the dusty floor, and one of them pulled out a flashlight to check the time. It was almost midnight, and they all felt a rush of excitement mixed with fear.

As the clock struck 12, strange things started happening in the room. The air grew colder, and the candle they had lit flickered and died out. The friends felt as if they were not alone in the room, and they started hearing whispers and footsteps around them. They tried to brush it off as their imaginations, but the noises grew louder and more persistent.

Suddenly, the door to the room slammed shut, and the friends were plunged into darkness. They tried to open the door, but it wouldn't budge. Panic started to set in, and they realized that they might be trapped in the room for the rest of the challenge.

As they huddled together, they saw a ghostly figure materialize in front of them. It was a young girl, dressed in a Victorian-style gown, with long black hair and an eerie expression on her face. She didn't say anything, but her presence alone was enough to send shivers down their spines.

The friends tried to communicate with the ghost, but she remained silent. They realized that she was trying to tell them something, and they started searching the room for clues. It didn't take them long to find an old diary, hidden away in a dusty corner. As they flipped through the pages, they realized that the ghost was the spirit of a young girl who had died in the mansion many years ago. She had been trapped in the room for years, unable to move on to the afterlife.

The friends decided to help the ghost by performing a ritual to release her spirit. They gathered some candles and incense and started chanting

As they chanted, the ghostly figure started to fade away, and the room started to fill with a bright light. The friends felt a wave of relief wash over them as they realized that their ritual had worked. The ghost was finally free.

The door to the room creaked open, and the friends stepped out into the hallway. They looked around, and everything seemed to be back to normal. The mansion was no longer spooky or haunted. It was just an old, abandoned building.

The friends made their way out of the mansion, feeling victorious and relieved. They had managed to complete the challenge, but they had also helped a restless spirit find peace. As they walked away from the mansion, they realized that they had a new respect for the paranormal. Ghosts were not just figments of their imagination, but real entities that could haunt the living.

From that night on, the friends never looked at abandoned buildings the same way again. They knew that there was a chance that they might encounter a ghost, but they also knew that they could help them find peace. The 12AM challenge had changed their lives forever, and they would never forget the experience.

Years later, the friends returned to the mansion, and they were surprised to find that it had been renovated and turned into a museum. They walked through the rooms, remembering their night of terror and triumph. As they reached the bedroom where they had encountered the ghost, they noticed a plaque on the wall. It read, "In memory of the young girl who haunted this room. May she rest in peace."

The friends smiled, knowing that they had played a small part in helping the ghost find peace. They walked out of the mansion, feeling grateful for the experience. The 12am challenge had been more than just a game to them. It had been a life-changing experience that they would never forget.

vintagehow tohalloween
Like

About the Creator

Reader insights

Be the first to share your insights about this piece.

How does it work?

Add your insights

Comments

There are no comments for this story

Be the first to respond and start the conversation.

Sign in to comment

    Find us on social media

    Miscellaneous links

    • Explore
    • Contact
    • Privacy Policy
    • Terms of Use
    • Support

    © 2024 Creatd, Inc. All Rights Reserved.