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Sword of Millennium Wazabi Flip Your Domain of Green

What did we play this weekend, the weekend of June 3rd and 4th?

By Joe DeMarcoPublished 7 years ago 6 min read
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GC Gamers Connect welcomes you on this What did we play Monday.

GC Gamers Connect is a hub for gamers. A place for players, designers, and anyone with an interest to gather and discuss the gaming hobby. We hope to share with you some of the games we play over the weekends and share in the discussion of the tabletop gaming hobby.

This is what we played for the weekend of June 3rd and 4th.

Saturday: Sword of Kings

Saturday we got the chance to play Sword of Kings.

Sword of Kings is a dungeon delve card game. The king is dead, and his sword has been taken by the dragon that slain him. It is your job as knights to build a tunnel to the dragon's lair, and be the first to kill the dragon. Knights will gain companions to aid them in their journies and play deterrent cards on other knights to slow their progress.

  • Designed by Mathew Rutan
  • Published by Red Knight Card Games.
  • Plays 2 - 4 players,
  • Average 30 minutes play time
  • Age 13+
  • Complexity is pretty simple.

Millennium Blades

Millennium Blades is a CCG Simulator. In the game, you will play as a group of friends who play a fictional CCG known as “Millennium Blades”. You start with your base starter deck and through the course of the game, you will compete in a series of rounds to duel with your opponents, collect new cards, build new decks to challenge your opponents again. Who will be crowned champion of Millennium Blades? It is up to the hope you put in your deck building skills and the fate to test.

  • Designed by D. Brad Talton Jr.
  • Published by Game Harbor, and Level 99 Games.
  • Artist Fabio Fontes
  • Plays 2-5 players
  • Average 80 to 120 minutes
  • Age 12+

Complexity in this game has more to do with the different strategies and how they shift from turn to turn. When you get new cards available to you it changes what you can do and how you can do it.

Wazabi

Wazabi is a simple get rid of your dice game. Players have one goal, to get rid of their dice. Each turn players will roll their dice. Depending on what face the dice land on, the players will be able to draw cards, pass their dice to someone else, and possibly play a card from their hands.

  • Designed by Guilhem Debrico
  • Published by Gigamic
  • Artist Agence Bravo.
  • Plays 2 - 6
  • Average 20 minute play time.
  • Age 8 + though my 6-year-old was able to pick up the basics of the game fairly quickly. He needed a bit of help with the strategy with the cards, but was able to pick up the dice rolling and symbols on the dice quickly.

This game is pretty quick to pick up and play. It makes a good game to transition between other longer games.

Pathfinder Society (RPG)

Our regular Pathfinder societies meetup happens the first and third Saturdays at Gauntlet Games in Lincoln NE. It was my weekend to run the event, and I ran the Assault on the Kingdom of the impossible. Deception, and trickery. Our players, a Skald, a Barbarian, a Ninja, and a Bard, ventured to the city of Padiskar, near the northern tip of the Isle of Jelmeray.

Sunday

Played another couple games of Sword of Kings, and showed it to some observers. They liked the theme but when showed a few turns of play they seemed to not enjoy it as much. The game needs tweaking, but I’m not entirely sure what.

Flip City

Flip City is a town building deck building game with a slight press your luck element. Players will start with a set number of cards on a specific side of the card. As the game progresses they will play cards in order to purchase new cards or flip cards in their discard. The goal is to get 8 victory ribbons in one turn or satisfy a victory condition stated on any of the cards.

  • Designed by Chih-Fan Chen
  • Published by Homosapiens Lab, and Tasty Minstrel Games
  • Artist Chih-Fan Chen, Adam P. Mclver
  • Plays 1-4 players
  • 30 - 50 minute play time
  • Age 8+

The game is simple to pick up and play. Learning to shuffle blind is one of the more complex parts. Because if your cards get shuffled around wrong, or you forget which side a card was on you must turn it over to its side A. This can drastically change how your deck plays and your plans going forward.

We played with the Flip City Reuse expansion which adds two new cards to the game. It changes the game slightly with the two new cards. Giving you more options and in some ways a means to mess with your opponents' deck.

Eminent Domain

Eminent Domain is a galactic themed deck building game. You start the game with a set number of cards. During your turn players have two phases. The action phase which is optional. This is usually activating an ability in the cards in your hands. Sometimes this involves science you have researched or abilities on planets you have colonized. The second phase is the mandatory role phase. The active player chooses a role. Selecting one of the cards in the trade row. Each role presents a specific tactic the player wants to attempt to do. Other players can follow that role, which means they take the same action as the active player. The only difference being they do not get the benefits of being a leader and do not gain a new card. Other players may choose to dissent this role actions, which means they draw an extra card from their decks.

  • Designed by Seth Jaffee
  • Published by Arclight, Hobby World, Pegasus Spiele, Tasty Minstrel Games
  • Artists: Gavan Brown, Eric J. Carter, Christine Conrad, Jeremy Deveraturda, Ryan Johnson, Patrick McEvoy, Hans-Georg Schneider, James Wolf Strehle
  • Plays 2-4 players
  • 45 - 60 minute play time
  • Age 10+

The game has a bit of difficulty with the expansions added. We usually play with all of the expansions which can make the game a bit trickier and a bit longer.

Fields of Green

Fields of Green is a card drafting farming game. Players take the role of farmers who quit their job in the big city and move on out to the country. Each turn players will draft cards from their hand, and expand their farm. The game takes place across 4 complete rounds. After 4 rounds the game is scored based on different criteria of the cards played, resources gathered. Each player must be careful that they have enough food to feed their livestock, and water for their crops or these become inactive.

  • Designed by Vangelis Bagiartakis
  • Published by Artipia Games, Ghenos Games, and Stronghold Games
  • Artists: Grzegorz Bobrowski, Gong Studios, Tomasz Jedruszek, Naomi Robinson
  • Plays 2-4 players
  • Playtime of 45 minutes
  • Age 12+

This game is a bit more complex than others. Mostly due to getting used to the strategy with where to place the tiles. I found it was easy to overwhelm yourself with the location of water towers, vs silos, and crops.

It was a very fun weekend for us.

Do you play tabletop games? What did you play this weekend?

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About the Creator

Joe DeMarco

Joe is a father, aspiring writer, game designer, podcaster, and a software tester by day. Joe is a freelance writer, host of Waocast, podcast host. He enjoys every aspect of writing, storytelling, and gaming.

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