People look at me funny when I say that my favorite game is one I've never beaten. I've played this game for four years now. From beta stages to all of the expansions, the victory has been ever elusive. Although I've played this game with the help of cheats, walkthroughs, and real-life friends, I've lost to this frustrating, maddening game every. single. time. It has taught me that sometimes, life sucks. We can't always get a gold star, but we might as well have fun losing.
I know, I know, it's another Dynasty Warriors game, let's face it they have kind of gotten like Madden. (Except they actually try and add in more than one new thing a year.)
Hey, Kingdom Hearts fans!!
It has been one hell of a headache for the past 5 years on the stretch of the freeway in Sand Hills. Drivers are pleased to drive on the reconstructed stretch of I-30 for the 4th time after so many failed projects over the years. At one point, this stretch used to be a tunnel until the end of last month when RDOT got the approval to tear down two houses and a police station long South Lake St, which is now South Lake Pkwy to make way for the I-30 & South Lake expansion project.
Eye of the Beholder is a Dungeons and Dragons game originally released for the SNES. The GBA version has some changes, mostly in the battle system, but there are others such as a lack of a beholder, a gruesome ball like, fleshy, multi eyed beast, which can find your party of warriors just about anywhere. Obviously the beholder still exists, but it has decided to wait patiently for your arrival. It’s a smug prick.
As early as its second game, the long running RPG series Final Fantasy has featured Guest characters. These characters, unlike the player's main party members who join them permanently as they make their way through the game, only join the party for a short period of time, usually present to move a certain part of the story forward. If the character takes part in battles, they are often stronger than the player's party. Sometimes, it is the player's job to keep the guest alive until they reach a certain location. Other times, they are there to make a heroic sacrifice that pushes the story forward.
More than a decade ago, the concept of an open-world game built around the struggles of survival in a cruel environment was new and fresh. It may have seen its first inception in the early 90s with UnReal World and later again in 2006 with the Java-released Wurm Online, but the genre didn’t really become a genre until 2009, with the release of Minecraft.
Here's a topic that I've been wanting to address for a long time now, because I think it's important to differentiate between the "silent protagonist" and the "blank slate" and to understand why this distinction is important to recognize in any piece of fiction. I'm using Link in this instance, because I believe he's the one character that's debated the most with regards to this topic.
The Playstation 2 was one of, if not, the most successful selling consoles in video game history. By March 23, 2012, well over 150 million units were sold worldwide, a record in the gaming industry. To help make it so successful, a library of over three thousand games was created, and Champions: Return To Arms, is a hidden gem waiting to be looted from that treasure chest at the end of the dungeon.
I've played in numerous escape rooms. I've been relatively successful—in fact, I've only failed two of them! Escape rooms are freaking AWESOME. They're a little bit intimidating if you haven't done one before, but they're worth it! Here are just a few reasons I highly recommend everyone try one.