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Star Wars Jedi: Fallen Order Review

by Jingjing Wang 9 months ago in product review
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I know, I've been gone for a long time. But now that I'm finally able to sit down and write, let's get into the review

I know, I've been gone for a long time. But now that I'm finally able to sit down and write, let's get into the review! First of all, this is not a paid article or a product of any company affiliated with EA games. This is simply my personal video game review on EA's new single-player Star Wars gaming title--Star Wars Jedi: Fallen Order . For those who do not know what it is, it is an action/adventure game set in between Revenge of the Sith and A New Hope , and features Cal Kestis as your main protagonist.

My first impression upon booting up the game was excitement; there were definitely some points from official Star Wars trailers that caught my imagination. After the first 30 minutes or so, I was severely disappointed that these moments didn't play out in game because they were merely cutscenes and nothing more. However, after a few hours of gameplay, I began to appreciate the little things. The story starts players off choosing one of two Jedi padawans from the beginning: Cal Kestis--the main protagonist--or Cere Junda. Each character has their own unique side-quest which will ultimately lead to your discovery as a Force-sensitive individual. While Cere's story wasn't terrible by any means, it lacked depth and felt very generic. Meanwhile, Cal's journey felt much more natural and had more interesting characters throughout it such as Ban Papeega (the dreamy Mon Calamari who I hope will receive more character development in the future) and Baze Malbus (the wookiee with a heart). There is also a droid companion named BD-1, but it's very forgettable.

Decisions made throughout game will impact its storyline, so there are different permutations of the story which feel kind of cool--there was one point where I had to choose whether to save or let die some random person on an exhausted planet. Moreover, Respawn Entertainment truly shone with how well they designed boss fights for Fallen Order . The bosses weren't too complicated that you find yourself spending hours trying different tactics/combinations over and over again; yet they were complex enough you felt accomplished after winning. My favorite boss fight was definitely against the Purge Troopers as it consisted of a mix between lightsaber wielding and blaster shooting which is truly unique.

There are some minor annoyances that got on my nerves throughout this game, however. For one, the dash mechanic felt clunky at best; there were times I would be trying to get somewhere or do something and Cal would just not listen to me (especially when I tried to run away from enemy fire). Also in regards to movement, wall climbing is incredibly inconsistent: sometimes Cal will climb up walls flawlessly while other times he won't move anywhere. The camera angle can also be a nuisance because it feels like your character is constantly getting stuck on objects/build around them--especially during platforming parts. Another somewhat annoying aspect is the enemies AI, as they feel like dummy characters just standing there for you to pick off while playing on easy difficulty (especially during boss fights). Enemy variation would have been nice too; more specifically, it would be cool if we were able to fight Tie Fighters and other Star Wars ships/foes that are in space battles throughout the story.

Now I personally think this game is very underrated because of its shortcomings. It's not perfect by any means, but it definitely had me hooked with its engrossing storyline and interesting worldbuilding . There's also a lot of potential here: Respawn Entertainment has released DLCs that expand upon side-quests which add new auxiliary abilities for Cal such as being able to push enemies back and receiving a damage buff. Overall, this game is definitely worth playing because it's one of the only Star Wars experiences out there right now (in terms of single-player) that actually feels like an authentic experience.

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Jingjing Wang

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