In the city's dark corners, a group of misfits gathered for a heist unlike any other. Jack, the smooth-talking con artist; Luna, the nimble cat burglar; Dante, the master of illusion; and Evangeline, the powerful psychic, formed an unlikely crew.
Their target was a notorious mansion guarded by ancient spells and unseen forces. Driven by greed and the thrill of the unknown, they set their sights on the prized artifact hidden within.
They infiltrated the manor's defenses with their skills. Heartbeats quickened as they descended into its depths, anticipation coursing through their veins.
As Jack reached for the artifact, a chilling voice reverberated, revealing that they had stumbled upon a prison for captive magical spirits, not a source of power.
Spectral beings, both beautiful and wrathful, surrounded the crew. They had awakened forces beyond their understanding.
Rather than seeking revenge, the spirits offered a deal—to spare their lives in exchange for breaking the artifact's curse. Touched by the spirits' plight, the crew agreed, willingly sacrificing a part of themselves for the ritual.
With the final incantation, a blinding light consumed the chamber, followed by a sweeping gust of wind. The spirits were free, leaving the crew alone, and forever changed.