BASED ON:
INTERVIEWER: So we have a captive woman. An online game. And an unsuspecting gamer. The captive woman tells a complete stranger her true identity and that she's being held against her will. A woman who, up until about a week ago, was still missing.
CRABTREE: Yes.
INTERVIEWER: Were you familiar with the case first, or Fisher's story?
CRABTREE: The story.
INTERVIEWER: How long before?
Crabtree adjusts the cuff of his sleeve.
CRABTREE: I read it four months before the woman was recovered.
INTERVIEWER: What did you make of it?
CRABTREE: Effective. A little untidy toward the end. Fisher had a habit of giving an ending more work that it could reasonably perform.
INTERVIEWER: But it stuck with you.
CRABTREE: A young man hears a woman calling for help through his headset. He assumes she's participating in the game. Eventually, she persuades him to search for her name.
INTERVIEWER: And he finds a missing-person report.
CRABTREE: Yes.
INTERVIEWER: As happened in the case.
CRABTREE: As was subsequently reported.
INTERVIEWER: You're being careful.
CRABTREE: We're comparing a work of fiction with a criminal investigation. Discretion is appropriate.
A page appears on-screen. Only one passage in the out of focus text is clearly visible.
My real name is Malika Lakshmi; I went missing years ago. Look me up.
INTERVIEWER: Was that her real name?
CRABTREE: No.
INTERVIEWER: The game?
CRABTREE: Different.
INTERVIEWER: The location?
CRABTREE: Also different.
INTERVIEWER: Then we could be discussing a coincidence.
CRABTREE: We could.
INTERVIEWER: You don't seem particularly troubled by that possibility.
CRABTREE: It was my conclusion.
INTERVIEWER: What changed it?
Crabtree looks toward the page on the monitor.
CRABTREE: I asked to see the messages.
INTERVIEWER: Between the woman and the other player?
CRABTREE: Yes. The complete exchange. Before anyone knew who she was.
INTERVIEWER: What were you looking for?
CRABTREE: Differences, principally.
INTERVIEWER: Did you find them?
CRABTREE: Plenty.
He reaches beside his chair and grabs a folder.
CRABTREE: Before she gave her name, the other player stopped responding for several minutes. When he returned, she asked him not to leave again.
INTERVIEWER: Understandably.
CRABTREE: He told her he'd only gone to answer the door.
(Silence)
INTERVIEWER: That happens in Fisher's story.
CRABTREE: Yes.
INTERVIEWER: Was that detail in the news coverage?
CRABTREE: No.
INTERVIEWER: What had he gone to the door for?
Crabtree opens the folder.
CRABTREE: A pizza.
About the Creator
Kristen Keenon Fisher
Some assembly required.
*Batteries not included.
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