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Agency of the 5th World Head Mission 3: The Super Smash Bros. (Original Version)

A new world has been discovered and all the agents are excited to meet the newcomers. With Jeremiah as their tour guide, will everything go smoothly or will an all-out brawl start?

By Jeremiah EllisonPublished 3 years ago 7 min read
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Agency of the 5th World Logo (Illustrated by Jeremiah Ellison)

Previous mission: https://vocal.media/fiction/agency-of-the-5th-world-head-mission-2-igloo-supplies-original-version

First Mission: https://vocal.media/fiction/agency-of-the-5th-world-head-mission-1-agents-assemble-original-version

<Original Plotline by Jeremiah and Nic Ellison

Illustrations by Jeremiah and Nic Ellison

I do not own The Super Smash Bros. Super Smash Bros. belongs to Nintendo along with all other character ownership rights.>

Chapter 1

Discovery of a New World

Last time on Igloo Supplies, the day after his first mission, Jeremiah went back to Club Penguin to get some igloo supplies. Unbeknownst to Jeremiah, his friends, Tech Boy and Tech Girl also joined the Agency to help Jeremiah with his secret mission. They also, destroyed the Research Lab with some good old sibling rivalry, which surprisingly went unnoticed by everyone outside the Research Lab. After Jeremiah completed his mission, he unlocked sanitary missions. Now, on to today’s mission.

After Jeremiah, 14-year-old with brown hair and blue eyes, did a couple of sanitary missions, Head Spikey, a black dog with a brown underbelly wearing a spiked collar, starts telling him that the Agency may have discovered a new world.

"Cool," says Jeremiah enthusiastically.

"I'll tell you more about it when we find out more," states Head Spikey.

"Ok," says Jeremiah.

"You've been here a bit. Has anybody told you yet what Nic's Girlfriend's name is?” asks Head Spikey.

"No," answers Jeremiah.

"Well, her name is Tiffany. So anyway, head or sanitary?"

"Sanitary."

Jeremiah did a few more sanitary missions. After a few days Head Spikey gets some more info about the new world.

"The Agency has learned more about the new world I told you about a few days ago."

"What have you found out?"

"It is called Super Smash Bros. Two of the Super Smash Bros. are going to be coming to the Agency. And, if you choose a head mission tomorrow, you will get to meet them."

"Cool."

"Yes, it is. Now anyway, head or sanitary?

"Sanitary."

Chapter 2

The Super Smash Bros.

The next day arrives. Jeremiah heads over to Head Spikey's office opening the squealing door.

"Hello Agent Jeremiah."

"Hello Head Spikey."

"Head or Sanitary?"

"Head."

"I figured you would choose head. As you know, two of the Super Smash Bros. are coming here today. Your mission is to give them a tour of the Agency."

"Ok Head Spikey. I'll go get some breakfast and give them a tour when they get here."

"Good luck."

"Thanks."

Jeremiah leaves Head Spikey's office and heads over to the Breakfast Café. Nic, a young boy around Jeremiah’s age with a rounder head, blue eyes, and brown hair, and Tiffany, a skinny brunette girl with a medium sized bust, were there as usual. Before walking in, Jeremiah put on his anti-psychic helmet, a mechanical looking helmet with large antennae on top of it with electricity crackling between the two that he kept in his utility belt. Once strapped on, he walks in and sits over at Nic and Tiffany's table pulling out his chair making a slight grating noise. Once seated, Jeremiah says to Tiffany, "Now that my anti-psychic helmet is complete you can't read my mind anymore, Tiffany." She tries to read his mind, but it didn't work as the antennae auto-focuses Jeremiah’s psychic abilities into a psychic shield.

"I see Head Spikey told you Tiffany's name," observes Nic.

"Yes he did," replies Jeremiah.

"What is your mission today?" asks Tiffany.

"To give the Super Smash Bros. a tour of the Agency,” answers Jeremiah.

"The Super Smash Bros. from Super Smash Bros. Brawl?” asks Nic in astonishment.

"Yes. We found their planet. They're coming here to check out the Agency," replies Jeremiah.

The waiter arrives to take their orders. They all ordered some donut holes and chocolate milk. Once their orders are written down on his notepad, he leaves. They talk some more about Jeremiah's mission. After Jeremiah eats, the PDA announces, "The Super Smash Bros. have arrived." Jeremiah gets up from his seat, places his money on the table, and walks out of the Breakfast Cafe heading towards the ship bay. On his way there, he removes the anti-psychic helmet and puts on a tour guide hat. When he got there, he saw Meta Knight, some round creature wearing a knight helmet and a cape also holding a sword and Mr. Game & Watch, a two-dimensional being that looks like a silhouette.

"I'm Agent Jeremiah. I'll be your tour guide today," introduces Jeremiah.

"I'm Meta Knight. Nice to meet you," greets Meta Knight before shaking his hand.

"I'm Mr. Game & Watch. Happy to be here," says Mr. Game & Watch as he did the same.

"Let’s-a go before I steal anything else from Mario," says Jeremiah tipping his hat.

Jeremiah takes them around the Agency. From the Breakfast Café, to the Research Lab, finally ending it with Head Spikey's office.

Chapter 3

The Superheroes

Jeremiah and the Super Smash Bros. enter Head Spikey's office.

"Mission Complete," says Jeremiah upon entering saluting.

"Good work Agent Jeremiah. Meta Knight and Mr. Game & Watch please go to the Super Smash Bros. habitat we prepared," says Head Spikey.

"Ok," says Meta Knight.

"See you later," says Mr. Game & Watch.

They left the office and went to the new habitat.

"Now that your mission is complete. It's screen time."

"Oh yeah."

A screen appears showing the newly constructed Super Smash Bros. habitat which looks like a 3-story fortress with an attic on top where Meta Knight and Mr. Game & Watch are currently residing.

Super Smash Bros. Habitat (Illustrated by Nic Ellison)

The screen disappears.

"Cool."

"Yes it is. You better get going now."

"Ok. See you later."

As Jeremiah was leaving Head Spikey's office, a picture falls out of his pocket that looks like some strange logo of two circles orbiting another circle like an atom.

Superheroes Logo (Illustrated by Jeremiah Ellison)

Head Spikey sees it and asks, "What is this Agent Jeremiah?"

"I see my cover is blown."

"Cover? What cover?"

"What I'm about to tell you is top secret. Before I tell you, you must promise not to tell anyone else this information."

He pushes a button and the windows and doors barricaded themselves.

"Now nobody can hear us. You can start talking now."

"Way before the Agency recruited me, I was already recruited by another secret organization. It is called the Superheroes. Everyone in the Superheroes either has powers or works great with gadgets. The Superheroes is dedicated to helping people by beating the baddest villains and taking them into custody. We imprison them in special cells with laser bars. The Superheroes also have these special watches. There is a different one for each rank. The highest rank is a member of the Superhero Council."

"Are you in the Superhero Council?"

"Yes, I am. You can tell by my Council Watch."

Jeremiah shows him his Council Watch. It looks like a metal gray watch with a symbol of a chair on it along with two cover folds that can open up and a big red button in the lower right corner of it.

Council Watch (Illustrated by Jeremiah Ellison)

Now Jeremiah continues his explanation.

"Anyway, the Superhero Council sent me here to see if we could become allies."

"I see. Well, you better go down to dinner and get to bed."

"Ok. See you Head Spikey."

"See you later."

He unbarricades the door and windows and Jeremiah left.

Chapter 4

Meta Knight vs. Mr. Game & Watch

As Jeremiah walks out of Head Spikey's office, an agent runs up to him and declares loudly, "The Super Smash Bros. are fighting." "Say what?" asks Jeremiah unable to believe it. He runs over to the Super Smash Bros. habitat. Apparently, the fight just started. Meta Knight starts slicing Mr. Game & Watch. After a few slices Mr. Game & Watch jump kicked Meta Knight. The crowd was chanting either, "Meta Knight, Meta Knight" or "Mr. Game & Watch, Mr. Game & Watch." The fight is getting intense. Mr. Game & Watch is beating Meta Knight with punches and kicks. Meta Knight finally got out of there.

Suddenly, the Super Smash Bros. Symbol appeared on the floor. Jeremiah starts thinking, “I bet Darkness is behind this.” Then, two Smash Balls came out of the symbol. They both break a Smash Ball and use their final smash. Meta Knight's final smash is everything going dark and slicing and dicing all of his enemies. While Mr. Game & Watch's final smash is turning into a giant octopus and moving around the battlefield.

Jeremiah thinks, “I have to stop this.” So he jumps off the railing breaking the window falling into the battlefield. He extends his palm towards the floor and blasts the Super Smash Symbol with a white beam shattering it. Meta Knight and Mr. Game & Watch's final smashes stop. They both ask groggily, "What happened?"

"You two had a fight," answers Jeremiah.

"We did? I don't remember anything. What about you Mr. Game & Watch?"

Mr. Game & Watch shakes his head no.

"It must have been that symbol. It was controlling your mind. It was using your own fighting instincts to make you fight," replies Jeremiah.

"But why did it appear?" wonders Meta Knight.

"I have a hunch, but I'm not allowed to tell you guys," replies Jeremiah.

"Why?"

"It's classified information."

"Oh. We see."

"You better get to sleep then. I'll explain everything to Head Spikey in the morning."

"Ok. Thanks."

"You're welcome."

Jeremiah left the habitat thinking, “Just wait till Head Spikey hears about this.”

Next mission: https://vocal.media/stories/agency-of-the-5th-world-head-mission-4-meet-the-robloxians-original-version

Sci Fi
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About the Creator

Jeremiah Ellison

Hello, my name is Jeremiah Ellison and I'm here to post content that I hope you will like. I mainly specialize in Sci-fi, action, and apparently psychological horror as of recently. I hope you enjoy my content.

Linktree: linktr.ee/Pokemiah

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