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The Decade’s Scariest Horror Games That Kept Us Screaming
Another decade is winding down, which means it’s time to take that nostalgic look back at the past ten years. We could think about all of the good, warm things that happened to us. However, we don’t want to bore ourselves to death. Instead, let’s set our focus on the things that kept us on edge. For these past ten years, the gaming industry has churned out truly horrifying titles that destroyed our nerves but left us wanting more.
Mark LoProtoPublished 4 years ago in GamersAre Children Involved in Gambling in the UK?
Gambling below the age of 18 years is illegal in the UK. However, the new trend has shown that gambling activities among children in being groomed and practiced illegally. This is evident by recent reports that show a double increase in the number of gambling addiction among children since 2017. There has been a great contradiction between what should be done and what is actually happening.
Bradley OlivaPublished 4 years ago in GamersExtra Life
So, six years ago I watched a community of people spend hours of their time and life streaming events and videos. For an amazing reason! Extra Life! A charity program for the Children's Miracle Network. Rooster Teeth over the years as become an inspiration and a support network for me. They have made me laugh on days when I didn't think I could, but they have also made me cry for the losses of important members of their community.
Ellie WilliamsPublished 5 years ago in GamersThe Day Couch Co-Op Died
Alright, so I know half the stock photos these days of supposed 'couch co-op gamers' are actually low-key hipsters in disguise who can't tell an L2 button from a N64 joystick apart (not to mention the fact that most of them can't even hold a controller the correct way), but nonetheless, I'm still pretty keen to remember the good old days of couch co-op gaming. You know, before these Fortnite-obsessed arseholes came tumbling along and spoilt it all.
Level Up: Gaming for a Cause
Over recent years, gaming has become more mainstream, having found its way into more homes, stores, merchandise, and more recently, fundraising. One of the major forces behind gaming fundraisers is none other than Extra Life. Extra Life is a non-profit charity organization run through the Children’s Miracle Network. While fundraising takes place year-round, a major event is an annual 24 hour gaming marathon where gamers band together to raise funds and awareness for their selected Children’s Hospital. This charity organization started in 2008 in memory of middle schooler Victoria Enmon, who died after her four year battle with leukemia. As of 2017, participants, known in the community as “Extra Lifers,” have raised over $40 million since the charity started. Being partnered with Children’s Miracle Network has enabled this charity to reach millions of kids around the world, ten million of whom are in the United States alone.
Hunter DellesPublished 5 years ago in GamersThe Microtransaction Era | Video Games
Seems like AAA titles can't hit the public these days without sneaking in a cheeky microtransaction or two, can they? Considered to be the most frustrating aspect of any game, the microtransaction trend has stormed the world and become more visible in recent years. But that's not to say they haven't been around in earlier years though, because annoyingly, the microtransaction has been around for a lot longer than we'd probably like to know. Stemming from a mix of appealing bolt-ons in games such as World of Warcraft or RuneScape, or any other online game for that matter, microtransactions used to be a whole lot more discreet, and rather than promoting a 'play to win' deal, developers used to offer simple extras for simple money. Say you had just acquired a nice crossbow from a nearby vendor. The developer noticed you liked it and suddenly snapped to your brain with a "Hey, I bet you'd like it even more if it had... I don't know... flames on it?" "There's no difference in stats, but it looks cool. Say, how about you buy it for a few extra quid? It'll definitely draw a crowd!" That's how it all started. And back then it made little difference if you made the purchase or not. You were still an average player that had the same chances of winning as anybody else. But by simply investing in a pretty enchantment or unique charm that made you stand out a little more from the crowd, you felt a certain level of achievement that made you feel special in your own way. Times have changed a lot since then, of course. And somewhere along the way, developers started to look past the simplicity of microtransactions and looked more towards the gold mine encased deep within them.
The Case for Banning Loot Boxes
Senator Josh Hawley is a bit of a rarity on Capitol Hill these days, by which I mean that he’s caused a controversy by trying to pass an actual piece of legislation instead of saying something dumb on Twitter. Well, this controversy is about a bill, at any rate. Back in May, the Freshman Republican from Missouri proposed a bill banning “pay-to-win” monetization in video games that were marketed to children. The bill (which is co-sponsored by Senators Ed Markey of Massachusetts and Richard Blumenthal of Connecticut, both Democrats) specifically targets pay-to-win microtransactions and loot boxes on the basis that both are designed to create an “addiction economy” that preys on younger players. Microtransactions and loot boxes are two of the biggest sources of revenue for the video game industry, so the bill has predictably generated a constant stream of opposition from that quarter ever since.
Will TarryPublished 5 years ago in GamersCash Alarm—Legit or Scam?
I downloaded this app because it was under my recommended apps, I have tried all kinds of cryptocurrency apps like this before... so it's no surprise to me that it was under my recommended list. However, I was a bit confused at first because for some reason, I thought it was an app that paid me for using it as my morning alarm? It's not! It's yet another app that claims to pay you for playing games, and the only difference this one has from the rest... is that the name choice is just a really bad one!
Top 10 Console Games with the Best Graphics
A picture’s worth a thousand words, but a well-rendered video game is worth at least a million. Welcome to WatchMojo, and today we’ll be counting down our picks for the "Top 10 Console Games with the Best Graphics."
Top 10 Worst Pokémon Games
Sometimes, catching them all just isn't worth it. Welcome to WatchMojo, and today, we're counting down our picks for the "Top 10 Worst Pokémon Games."
Bethesda Game Studios Is Digging Themselves a Grave
Bethesda Gaming company, best known for titles such as the Elder Scrolls series and the Fallout franchise seems to be in hot water yet again. Seems they can now add plagiarism to the ever-growing list of things they’ve tried to get away with. The newest content sure to arrive for the Elder Scrolls franchise titled “Elsweyr” was lifted from a Dungeons and Dragons Campaign, and copied almost to the exact likeness by Wizards of the Coast, owners of D&D. This company didn’t even have the decency to make an original character; they copied one straight from the D&D campaign they used titled “The Black Road” written by Paige Leitman and Ben Heisler published back in 2016.
Christina ScanlonPublished 5 years ago in GamersMy Time at Portia–Switch
I have been utterly ecstatic about this game for a while now. I believe a lot of old Harvest Moon fans would agree, due to the fact that we have been craving a new game that had at least some resemblance to the older games. The newer ones have their own flare, but most of those who enjoyed the classics, are not too satisfied with what has been released the past few years.
Mel E. FurnishPublished 5 years ago in Gamers