I’ve been playing video games since I was a kid, back when I was filled with anxiety and had a hard time with multiplayer games. I still do have a hard time playing PUBG, even though I paid the full $30 to have it on my computer. I’ve thought about Overwatch, knowing its ranking systems and awesome story beyond team-based online gameplay could maybe fit my style a bit better. But I think it’s just the way I am—I prefer story-based games that I can enjoy at my own pace, without having to rely on others.
"Up, up, down, down, left, right, left, right, B, A, start:" the Konami Code that many of us recognize by heart. Contra was an NES game that I loved to play as a kid, and still do as an adult. In this article, I'm going to walk everyone through how to make extra lives from this run-and-gun game. Two months ago, I wrote a DIY article about teaching everyone how to make a block from Super Mario Bros. 3. It was the first time in almost 20 years that I've done any perler bead art. To me, doing this hobby is not only therapeutic, but exciting. You can check out that article here.
As a gamer, I'm always looking for new things to check out, explore, etc. E3 normally one of those events that pique that curiosity for me every year. There's always a presentation that just has that 'it' factor going for it, whether it's a game, or a console release, or maybe another console competitor altogether. This year, Google decided to make themselves known by unveiling a truly ambitious vision for the future of gaming with the Google Stadia reveal. Console-free, Cloud-based gaming isn't a new idea. Back in the day, a service called OnLive had essentially the same kind of dream; before Google even thought about stepping out into these cloud gaming streets, the folks at OnLive had the bright idea to stream games of all types for a subscription price. Of course, this was in the very infancy of cloud computing, so the dream of cloud gaming was still kind of like an unexplored country of sorts. OnLive's time in the spotlight was short-lived, as the company was eventually bought out by Sony entertainment, but their early foray into the promise of cloud gaming was a glimpse into a truly different direction for gaming. Fast forward to over a decade later. We're seeing a re-birth to the concept of truly console-free gaming (and some say the return of the spirit of OnLive) with Google's announcement of their ambitious vision for gaming with Google Stadia. Google had already been seriously exploring the idea of streaming and containing games within their cloud infrastructure with the beta program Google Stream prior to Stadia's introduction at E3. Check out the Connect E3 presentation below:
We, as a species, are pretty strange. We're strange because we like being scared for the sake of being scared when experiencing a thriller flick or survival horror story. Being scared gives us that strange burning sensation in our chests, and adrenaline rush that we can't acquire from an extreme sport or cheap drug. Whether it's from watching a horror movie alone at night or playing through a survival campaign on the most intense difficulty available; fear always manages to channel its way in through the media cord and rattle our bodies to the very core.
We've all had it, haven't we? That clench of the collar and twitch of the neck as we feel the sudden urge to launch a controller against the drywall in resentment? That gruelling desperation to just call it quits and send our consoles through several layers of blood and bruised knuckles?
Published 5 months ago
Content Warning: Depression, anxiety, and mental health.
Anyone that plays video games at a somewhat-serious level knows the importance of having your own custom gaming PC. If you're someone who likes the occasional game of Madden, or simply likes to play games every once in a while, obviously a gaming computer might be a bit excessive.
Every year, Virtual Reality tech and games edge closer and closer to widespread appeal. 2019 will bring about many new advancements in the space, like built in eye tracking, wireless headsets, and maybe even a killer app. There are still challenges yet to be solved on another front, though.