More than a decade ago, the concept of an open-world game built around the struggles of survival in a cruel environment was new and fresh. It may have seen its first inception in the early 90s with UnReal World and later again in 2006 with the Java-released Wurm Online, but the genre didn’t really become a genre until 2009, with the release of Minecraft.
I came out of Resident Evil 6 with one feeling – regret. Why had I suffered through three pointless campaigns filled with bland set pieces and monotonous firefights? What was so important about watching Leon Kennedy turn into an action hero or seeing Chris Redfield’s spiral into alcoholism? It took a second dreaded playthrough for me to realize it was all nostalgia-fueled hope that Capcom was ready to deliver Resident Evil in the way I had remembered it from umpteen years prior.
As we leave behind 2017—a year marked by the return of Resident Evil, a sequel to Outlast, the polarizing Friday the 13th: The Game, and the eerie whispers of Hellblade: Senua’s Sacrifice—we look ahead to 2018 and the horrors it promises.