In the previous article I covered the basics of how to adjust your servers loot economy, so that it spawns as much of the things you want, in the types of places you would like them to be spawned. Now in this article, I shall guide you through the process of adjusting the amount of Heli crashes, Police wrecks, zombies and animals that can be found on the map at any given time.
DayZ, is a massive open-world zombie survival game for PC, Xbox One and PS4 that aims to pit survivors against a harsh unforgiving landscape, filled with the undead, wolves, bears and other humans who may want nothing more than to steal the rags from your bag and leave you out for the undead to find. Originally an Indie mod for the Arma games, DayZ was then bought and further developed by Bohemia Interactive. Through this series of articles I shall endevour to give an easy to read run-down of how to modify DayZs XML files to get your console community servers working (more-or-less) exactly how you would like it to.
Having spent a long time poring over forums and searching through blog posts, I finally managed to turn my PC I into an entry level mining rig. It has taken a painstaking amount of effort for me to get to grips with what I needed to do. So I felt compelled to write a quick start guide for the aspiring crypto miner.
Welcome to Hacker Go, an ARG with a hacking-based theme. The aim of the game is to collect Bots, which are used to hack systems and activate the Drone, as well as picking up cash for purchasing object and player upgrades. As I go on I shall explain the different POIs in the map and the general game mechanics to introduce you to the world of Hacker Go.
In recent times... well in times since the release of major titles such as Ingress and Pokémon Go, developers around the world have been attempting to come up with the next biggest location based game for us all to play. Here I have quickly listed a handful of the GPS games that are currently available, as well as a brief description for each one, to serve as an introduction. Where possible I have linked more in-depth articles for a couple of the games, just in case there is interest.
Welcome to QONQR: World In Play, a uniquely fast-paced and tactical augmented reality game that has you battling your bots against the enemies, to gain control of the various zones that surround you.
For those who have just been introduced to the DT universe I hope to be able to give a decent overview of the game mechanics in its current state.
When I began this task of writing about the mechanics of Ingress, I believed I would happily fit it all into one neat and tidy article that would quickly cover everything in one go. I swiftly realised that for the sake of sanity, I would find it easier to approach my writing in a few bite size pieces than I would attacking the whole cake at once. So to get the ball rolling in this first part I shall describe the basic gameplay mechanics and many of the in game items available to you.