Jingjing Wang
Stories (54/0)
The Elder Scrolls Online Review
The Elder Scrolls Online is the latest chapter in an already rich and deep line of games. The game was released April 4, 2014 on PC/Mac and will be available for PlayStation 4 and Xbox One next month. If you've been following the development of this game from it's announcement, you'll know that many fans of the series hold a heavy skepticism towards Todd Howard and company as TESO is not only online but also lacks a major feature to which previous open-world Elder Scrolls titles have: single-player.
By Jingjing Wang3 years ago in Gamers
Dungeons & Dragons: Dark Alliance Review
Dungeons & Dragons: Dark Alliance is an action role-playing video game that was developed by Snowblind Studios and published by Interplay Entertainment for the PlayStation 2, Xbox and GameCube in 2001. It is based on a popular tabletop RPG called "Dungeons & Dragons", which uses dice to determine various outcomes of the player's choices and actions.
By Jingjing Wang3 years ago in Gamers
Tony Hawk's Pro Skater 1 + 2 Remake Review
It has been a long time since I last looked at any type of article like this, but as you can probably guess with the title - today is a special day. You see, today marks exactly 10 years to the very day that Skate or Die (as some would call it) was first released on the PlayStation 1. The game: Tony Hawk's Pro Skater.
By Jingjing Wang3 years ago in Gamers
Legend Of Mana Review
You get beautiful, art gallery-worthy environments to explore, eclectic and memorable characters to interact with and a story that splits the series into vignettes that keep the overall feel alive and energetic. Even the parts of the game on which you focus the most retain their original appearance.
By Jingjing Wang3 years ago in Gamers
Mario Golf: Super Rush Review
While the Nintendo Switch has solid golf mechanics, it lacks content tied to the Adventure mode, which plays on low, uneven courses. Battle golf is a bit like Mario Party or Mario Golf because it is fun for the first time, but afterwards there is not much desire to come back to it.
By Jingjing Wang3 years ago in Gamers
Scarlett Nexus Review
Action and character building do not deliver what the stylish look promises, which suggests that everything requires a technical mastery of the game's interior. There are no role-playing games, and most actions feel more like automated actions aimed at making you look competent than actually having to be qualified.
By Jingjing Wang3 years ago in Gamers
Tony Hawk's Pro Skater 1 + 2 Remake Review
Promotion as a professional was always the goal of the game, but all later innovations were undone. The maps and tracks for the return of your favorite skaters make you feel like you've entered a strange high school reunion, a feeling that's all too real.
By Jingjing Wang3 years ago in Gamers
Destroy All Humans! Review
The game itself is divided into story levels, challenge levels and Open World. The story layers take you through the story and challenge you to perform certain optional feats, such as killing 5 people with a rocket or harvesting the DNA of 10 people. You have to complete certain missions - most of which involve wanton destruction - but there is also a small sandbox in the open world, where you can destroy everything in sight, read human thoughts, or slip away in a flimsy disguise.
By Jingjing Wang3 years ago in Gamers
Disgaea 6: Defiance of Destiny Review
Disgaea's real driving force, however, is its strategic battle and history, and it should be noted that Disgaea's combat system is 95% identical to that in previous entries. The basic gameplay has changed little since the first game, which was conceived as a less obvious version of Final Fantasy Tactics. The traditional staples return, with stacks of up to ten active warriors stacked on top of each other, throwing whole columns of lids across the room of the map to dodge and attack obstacles, aided by characters standing in a field.
By Jingjing Wang3 years ago in Gamers
Doki Doki Literature Club Plus! Review
The title of the game refers to the numerous improvements the original made in 2017 including a handful of new side stories, new music, a smorgasbord of unlockable pictures, improved graphics and more. The original game rewarded players for completing all sorts of routes in the game, but now there are even more incentives to do so.
By Jingjing Wang3 years ago in Gamers
A Plague Tale: Innocence Review
For younger children, much of the plot consists of Amicia and Hugo sneaking around the base. Human enemies are only a small part of the Plague Tale, but in the next generation version of the game the rats are terrifying and the real star of the series. Not only do they add more than just a healthy dose of horror, they also have an intense aversion to light, and this aversion acts as an important piece of the puzzle in the game.
By Jingjing Wang3 years ago in Gamers
Ys IX: Monstrum Nox Review
Exploration and Traverse have been improved over previous entries in the series thanks to the introduction of gifts, special powers specific to each playable monster, allowing them to pause at specific points along the Purple Line, discover hidden objects such as the Third Eye, launch a charge attack with the Valkyrie Hammer and much more. The locations in the game are designed specifically for the gifts, creating a new verticality never seen before in the franchise. In particular, the city of Balduq has hidden items that can only be purchased with the right gifts, making it even more rewarding to explore.
By Jingjing Wang3 years ago in Gamers