I write stories and articles. Sometimes they're good.
Voices of the Live Ones: Chap 1 Pt 1
Voices of the Live Ones Part One – Crack in the Glass Eye Chapter One: Embers I once believed in a True Earth. That’s what the textbooks read: “For when our souls finally leave the ruins of This Earth, we will inherit a True Earth with God as our True Leader.”
5 Horror Game Clichés I Wish Game Developers Would Stop Using
SPOILER WARNINGS: Silent Hill: Downpour, Silent Hill 2, Outlast 2, Resident Evil 6, The Evil Within, The Evil Within 2 A trope is defined by good ole TVTropes.org as "more about conveying a concept to the audience without needing to spell out all the details." However, the very concept of a trope couldn't have been named without cliché. Clichéd concepts within media, such as video games, have been happening since their inception. Heck, Nintendo makes their billions with one of the most famous cliché characters of all time, but Mario is very much an icon of the culture of gaming.
5 Horror Games with Hard Modes That Add to the Terror
What exactly changes within a game when you increase the difficulty? The enemies have more health, the protagonist has less health and takes more damage, the boss fights take longer to complete. But some games take the concept even further, adding a new layer of fear to the gameplay and mechanics. So, without further ado, let's count down the 5 Horror Games with Hard Modes That Add to the Terror...
Horror Games: From Niche to Nonsense
Maybe I've become too desensitized over the years to enjoy modern "horror" games. Lately, I've just felt that such games have either fit into two categories: "cliche horror trope bingo" and/or "trying way too hard." I'd say a perfect example of the first of those categories is the recently released The Evil Within 2. I honestly don't know what is impressing the gaming news giants to give it a high score... though I think IGN would be impressed with a game about paint drying.